VirtUATX: Incorporación de sonido 3D en diferentes entornos virtuales
| dc.contributor.author | Mora, Marva A. | spa |
| dc.date.accessioned | 2020-10-27T00:20:30Z | |
| dc.date.available | 2020-10-27T00:20:30Z | |
| dc.date.issued | 2012-12-01 | |
| dc.description.abstract | El uso de herramientas virtuales en un nivel universitario trae grandes beneficios, un ambiente virtual le permite a los estudiantes interactuar con tecnología moderna, aprender con diferentes herramientas, hacer investigación, desarrollar proyectos multidisciplinarios, combinando el taleto de muchos investidores de diferentes áreas. Específcamente, este artículo se enfoca al comportamiento del sonido al combinar navegación, objetos 3D y Sonido en el Laboratorio VirtUATx. VirtUATx es un laboratorio de la carrera de Ingeniería en Computación de la Universidad Autónoma de Tlaxcala. VirtUATx se usa en diferentes materias, por mencionar algunas: Interacción Humano-Computadora, Realidad Virtual, Graficación por Computadora, Redes de Computadoras y Desarrollo de Video Juegos. VirtUATx permite construir diferentes ambientes virtuales debido a que combina el uso de multiples pantallas que pueden ser acomodadas en diferentes posiciones, logrando la visualización de mundos virtuales continuos formados por múltiples objetos 3D, además de que tiene un sistema de navegación completo, diferentes tipos de manipulación, ya que se maneja teclado, rastreador de cabeza, kinects y control remoto. Además, por medio de las pantallas se puede construir estereoscopios gigantes, tal como el estereoscopio de Wheatstone y hacer uso de otras técnicas de estereoscopia. | spa |
| dc.description.abstractenglish | The use of virtual tools at a university level brings great benefits, a virtual environment allows students to interact with modern technology, learn with different tools, do research, develop multidisciplinary projects, combining the talent of many investors from different areas. Specifically, this This article focuses on the behavior of sound when combining navigation, 3D objects and Sound at the VirtUATx Laboratory. VirtUATx is a laboratory of the Engineering career in Computing from the Autonomous University of Tlaxcala. VirtUATx is used in different subjects, to mention a few: Human-Computer Interaction, Virtual Reality, Computer Graphics, Computer Networks and Video Game Development. VirtUATx allows to build different virtual environments because it combines the use of multiple screens that can be accommodated in different positions, achieving the visualization of continuous virtual worlds made up of multiple 3D objects, in addition to which has a complete navigation system, different types of manipulation, since it is handles keyboard, head tracker, kinects and remote control. Furthermore, through the screens you can build giant stereoscopes, such as the stereoscope of Wheatstone and make use of other stereoscopic techniques. | eng |
| dc.format.mimetype | application/pdf | spa |
| dc.identifier.instname | instname:Universidad Autónoma de Bucaramanga UNAB | spa |
| dc.identifier.issn | 2539-2115 | |
| dc.identifier.issn | 1657-2831 | |
| dc.identifier.repourl | repourl:https://repository.unab.edu.co | |
| dc.identifier.uri | http://hdl.handle.net/20.500.12749/8920 | |
| dc.language.iso | spa | spa |
| dc.publisher | Universidad Autónoma de Bucaramanga UNAB | |
| dc.relation | https://revistas.unab.edu.co/index.php/rcc/article/view/2123/1890 | |
| dc.relation.references | Y. Zhang, R. Sotudeh and T. Fernando, The Use of Visual and Auditory Feedback for Assembly, Proceedings of the 21st spring conference on Computer graphics. ISBN:1-59593-203-6, ACM, 2005 | |
| dc.relation.references | W. Jiann, D. Cha-Dong, O. Ming, W. Jei-Tun; W. Jei-Tun, Head motion and latency compensation on localization of 3D sound in virtual reality. ISBN:0-89791-953-X. Lausanne, Switzerland : ACM, 1997. | |
| dc.relation.references | S. Jaka, T. Saso, G. Raphael, D. Andreas, B. Mark, Spatial sound localization in an augmented reality environment. Australia. Proceedings of the 18th Australia conference on Computer-HumanInteraction:Design:Activities,ArtifactsandEnvironments. ACM, 2006. | |
| dc.relation.references | M. Vittorio, R. Davide, Phisics-based models for the acoustic representation of space in virtual environments, Universita degli Studi di Verona, Dipartimento di Informatica, Dottorato Di Ricerca in Informatica, 2003. | |
| dc.relation.references | Cordero López Martha Rosa, Simulación de escenarios naturales tridimensionales, Instituto Politécnico Nacional Centro de Innovación y Desarrollo Tecnológico en computo, 2008. | |
| dc.relation.references | G.MattiDoctoralthesis:Applicationofspatialsoundreproductioninvirtualenvironments-experimentsinVirtUATX: Incorporating 3D Sound in different Virtual Environment localization, navigation, and orientation. ISSN: 0787-7498, ISBN_952-5520-16-1. Espoo, [12] W. Charles. On some remarkable, and hitherto unobserved, Phenomena of Binocular Vision. Philosophical Transactions of the Royal Society of London, Vol. 128, Pages: 371-394, 1838.Finland: Department of Computer Science and Engineering, Helsinki University of Technology, 2006. | |
| dc.relation.references | B. Grigore and C. Philippe, Virtual Reality Technology. ISBN; 0-471-36089, New Jersey : Wiley-Interscience publication, vol. 2, 2003. | |
| dc.relation.references | G. Arturo, G. Mario A, V. Frédéric, T. Daniel, Stepping Into Virtual Reality. Springer ISBN: 978-1-84800-116-9, ISBN: 978-1-84800-117-6, Switzerland. 2008. | |
| dc.relation.references | Valente,Michael;HollyHosford-Dunn,RossJ.Roeser,Audiology. Thieme. pp. 425–426. ISBN 978-1-58890-520-8., 2008. | |
| dc.relation.references | Lloyd, Llewelyn Southworth, Music and Sound. Ayer Publishing. pp. 169. ISBN 978-0-8369-5188-2, 1970 | |
| dc.relation.references | M. Marva and A. Antonio. Enhancing the Realism with 3D Sound in Different Virtual Worlds. 20th International Conference on Electronics Communications and Computers. ISBN-13: 978-0-7695-3587-6. Publisher: IEEE Computer Society. Pp. 187-191, México, 2010.36Marva A. Mora | |
| dc.relation.references | W. Charles. On some remarkable, and hitherto unobserved, Phenomena of Binocular Vision. Philosophical Transactions of the Royal Society of London, Vol. 128, Pages: 371-394, 1838. | |
| dc.relation.uri | https://revistas.unab.edu.co/index.php/rcc/article/view/2123 | |
| dc.rights | Derechos de autor 2012 Revista Colombiana de Computación | |
| dc.rights.accessrights | info:eu-repo/semantics/openAccess | spa |
| dc.rights.creativecommons | Attribution-NonCommercial-ShareAlike 4.0 International | * |
| dc.rights.uri | http://creativecommons.org/licenses/by-nc-sa/4.0/ | * |
| dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/2.5/co/ | |
| dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/2.5/co/ | |
| dc.source | Revista Colombiana de Computación; Vol. 13 Núm. 2 (2012): Revista Colombiana de Computación; 19-36 | |
| dc.subject | Mundo virtual | |
| dc.subject | Sonido 3D | |
| dc.subject | Interacción | |
| dc.subject.keywords | Virtual world | eng |
| dc.subject.keywords | 3D sound | eng |
| dc.subject.keywords | Interaction | eng |
| dc.subject.keywords | Innovations | eng |
| dc.subject.keywords | Research | eng |
| dc.subject.keywords | Systems engineer | eng |
| dc.subject.keywords | Technological development | eng |
| dc.subject.keywords | Information and communication technologies | eng |
| dc.subject.lemb | Investigación | spa |
| dc.subject.lemb | Ingeniería de sistemas | spa |
| dc.subject.lemb | Desarrollo tecnológico | spa |
| dc.subject.lemb | Tecnologías de la información y las comunicación | spa |
| dc.subject.proposal | Mundo virtual | spa |
| dc.subject.proposal | Sonido 3d | spa |
| dc.subject.proposal | Interacción | spa |
| dc.subject.proposal | Innovaciones | spa |
| dc.title | VirtUATX: Incorporación de sonido 3D en diferentes entornos virtuales | spa |
| dc.title.translated | VirtUATX: Incorporating 3D Sound in different Virtual Environment | eng |
| dc.type.coar | http://purl.org/coar/resource_type/c_7a1f | |
| dc.type.driver | info:eu-repo/semantics/article | |
| dc.type.hasversion | info:eu-repo/semantics/acceptedVersion | |
| dc.type.local | Artículo | spa |
| dc.type.redcol | http://purl.org/redcol/resource_type/CJournalArticle |
Archivos
Bloque original
1 - 1 de 1
Cargando...
- Nombre:
- 2012_Articulo_VirtUATX Incorporación de sonido 3D en diferentes entornos virtuales.pdf
- Tamaño:
- 2.25 MB
- Formato:
- Adobe Portable Document Format
- Descripción:
- Artículo
